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MVP development

MVP development for a focused first release

MVP development for founders: turn a defined user need into a working product, with a one-week pilot, transparent sprint pricing, and a maintainable architecture.

Best for: Founders and small teams that need a working product slice, not an open-ended prototype or a speculative platform clone.

Common problems

  • +The first release has no defensible boundary
  • +Architecture decisions are blocking implementation
  • +A prototype needs production-minded structure before launch

What we build

  • +Web application MVPs
  • +Focused product and portal releases
  • +One feature slice for an existing product
  • +Discovery, architecture, and prioritized delivery backlogs

Typical deliverables

  • +Requirements and MVP boundary
  • +Production-ready application workflows
  • +Staging and acceptance testing
  • +Architecture and handoff documentation

Buying paths

Clear starting points, followed by a written scope

Launch or Automation Sprint

from $3,500.00

One bounded workflow, dashboard slice, MVP feature, creator tool, or focused integration.

  • + Scope review and implementation plan
  • + Production-ready scoped deliverable
  • + QA and handoff documentation
  • + 14-calendar-day correction window for reproducible in-scope defects

Growth Internal Tool or MVP

from $25,000.00

Multi-workflow application with staging and acceptance testing.

  • + Multi-workflow application
  • + Staging
  • + Acceptance testing and handoff

Prices are in USD, from the published pricing policy or its standard fallback. A sprint covers a bounded deliverable; it is not a promise to finish an entire application in one week. The written quote controls scope, assumptions, support, and final price.

Related proof

Related projects and implementation notes

Time Chronicles
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Time Chronicles

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A polished history game with solo challenges, shared play, deck building, and player-influenced content.

Audience: Players, families, educators, and curious minds who enjoy history and social games

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Monydragon.com — Business Operations Hub
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Monydragon.com — Business Operations Hub

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Live and actively developedContinuously deployed business platform

One live application connects the public conversion path to the private workflows used to operate and grow the business.

Audience: Small businesses and product teams that need public, client, and operational workflows in one maintainable platform

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Pixel Engine for Unity
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Pixel Engine for Unity

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In developmentOct 2024Multi-release product with ongoing iteration

A productized toolkit that reduces repeated systems work and gives small Unity teams a reusable starting point for data, gameplay, UI, and editor work...

Audience: Indie developers and teams building 2D or retro-inspired Unity projects

UnityC#Scriptable ObjectsNewtonsoft JSON

Your first project

One week. Clear deliverables. A repo you keep.

For your first project, we agree a one-week sprint, written deliverables, acceptance criteria, and a fixed quote before work starts. If the delivered code does not meet those agreed criteria, you pay nothing and keep the project repository.

  1. 01

    Agree the scope and acceptance criteria

  2. 02

    Build and review the working code

  3. 03

    Accept and pay, or keep the repo at no charge

No payment is due before acceptance. The written pilot agreement records the review process, handoff, and ownership; existing third-party and open-source licenses still apply. Any optional third-party costs require your agreement before work starts. Additional scope needs a separate quote.