Custom software developer, systems architect, toolmaker, and game-tech builder

Custom Software, Tools, and Game Systems That Ship

I help businesses, creators, and indie teams build web apps, internal tools, automations, game systems, and interactive products with clean architecture and fast iteration.

C#Unity.NETAvaloniaMAUIJavaScriptNext.jsAutomationAI-assisted workflows

For Businesses

Internal tools, dashboards, process automation, client portals, MVPs, and architecture support built around speed, clarity, and maintainability.

See Services

For Creators / Hobbyists

Plugins, utilities, content systems, creator tooling, and polished experiments designed to turn ideas into usable products.

Explore Projects

For Gamers / Indie Devs

Game systems, Unity tooling, prototypes, and release-ready support for indie teams building memorable interactive experiences.

See Game-Tech Work

What I Build

Services shaped around outcomes, not buzzwords

Internal Tools & Dashboards

Operational software that reduces manual work, improves visibility, and gives teams cleaner decision-making systems.

  • +Faster workflows
  • +Clearer reporting
  • +Lower operational friction

Web Apps, MVPs & Product Builds

End-to-end product development for new ideas, client platforms, and focused software releases that need strong structure early.

  • +Faster launches
  • +Clean architecture
  • +Future-friendly foundations

Automation, Integrations & AI Workflows

Practical automation and AI-assisted processes that help teams move faster without turning the whole product into a gimmick.

  • +Reduced manual tasks
  • +Connected systems
  • +Higher leverage delivery

Game Systems, Plugins & Interactive Products

Unity systems, creator-facing tools, and polished technical products that blend production discipline with playful design.

  • +Reusable tooling
  • +Faster content iteration
  • +More capable products

Featured Work

Proof across business software, tooling, and interactive builds

A selection of products, tools, and systems that show range across custom software, creator tooling, and game-tech.

Browse the full showcase
Pixel Engine for Unity
Unity AssetFeatured

Released

Pixel Engine for Unity

Links1
ReleasedOct 2024

A versatile engine tailored for Unity, equipped with dialogue, data, and systems tooling ideal for retro-inspired games.

Audience: Creators, hobbyists, and developers building with reusable tooling

UnityC#XNodeScriptable Objects
Random Loot System
RPG Maker PluginFeatured

Released

Random Loot System

Links1
ReleasedAug 2024

A comprehensive loot table system for RPG Maker MV & MZ with flexible reward definitions and plugin commands.

Audience: Creators, hobbyists, and developers building with reusable tooling

RPG Maker MVRPG Maker MZJavaScript
Count Me Up by Mony
GameFeatured

Active

Count Me Up by Mony

Links1
Active

A bright early money-counting game built around real U.S. coins and bills.

Audience: Gamers, creators, and indie players

AndroidWindowsLinux

Why Work With Me

Technical breadth with product-minded delivery

  • +Broad technical range across C#, Unity, .NET, MAUI, Avalonia, JavaScript, Next.js, tooling, and automation.
  • +Architecture-minded execution focused on shipping usable systems, not just demos.
  • +Comfortable moving between business software, developer tooling, and interactive product work.
  • +AI is used as leverage inside the workflow, while decisions stay grounded in product outcomes and maintainability.

Latest Updates

Recent devlog and technical notes

Recent build notes, technical writeups, and devlog-style updates from ongoing work.

General

Moving Mountains and "Vibe Coding": A Transhumanist’s Guide to the Future

Listen, I’ve been in the software development trenches for over 22 years—starting back in 2003 when "the cloud" was just something that ruined your picnic. I’ve seen tech trends come and go, but the era we’re stepping into? It’s different. We are currently holding the power to move mountains with no...

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General

The Reality of Modern Software Development

Coding isn’t a 90s hacker movie—it’s an AI-driven evolution. Discover how to avoid being a fragile "vibe coder," master prompt engineering, and survive as an indie developer.

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Development

How I Built Monydragon.com for Under $100 Using 1,500 Lines of AI Prompts (and Kept My Sanity)

I outsourced my site to an AI that occasionally thinks it's a toaster. Plot twist: it's 100% prompt-driven! Read how I used 1,500 lines of English instead of code to build it.

Read update

Start A Project

Have a project, product, or system to build?

Tell me what you are building, what is blocking progress, and what timeline you are targeting. I will respond with the next best step.