Pixel Engine for Unity
Retro-inspired systems toolkit
A versatile engine tailored for Unity, equipped with dialogue, data, and systems tooling ideal for retro-inspired games.
Audience: Creators, hobbyists, and developers building with reusable tooling
- +Includes systems for dialogue, variables, achievements, and persistence
- +Development utilities such as sprite-to-animation, state, level, and audio management
- +Integrations for Newtonsoft JSON, tilemaps, Cinemachine, and the Unity Input System