
Retro-inspired systems toolkit
Pixel Engine for Unity
Unity • C# • XNode
A versatile engine tailored for Unity, equipped with dialogue, data, and systems tooling ideal for retro-inspired games.
Creators, hobbyists, and developers building with reusable tooling
Architecture, implementation, tooling, and product direction
- +Includes systems for dialogue, variables, achievements, and persistence
- +Development utilities such as sprite-to-animation, state, level, and audio management













