
Active
Count Me Up by Mony
A bright early money-counting game built around real U.S. coins and bills.
Audience: Gamers, creators, and indie players
Steampunk roguelite adventure
A compact but ambitious interactive product exploring procedural gameplay, narrative framing, and rapid concept execution.
A story-driven roguelite about preserving sanity and stability in a collapsing timeline of procedural chambers.
Rapid prototypes often feel disposable and fail to communicate a strong product concept.
Used a fast build process to ship a coherent roguelite concept with procedural progression and a clear thematic hook.
The playable release and linked public source repository provide direct evidence of the shipped work.
source backed
Related Work

Active
A bright early money-counting game built around real U.S. coins and bills.
Audience: Gamers, creators, and indie players

Released
Blend fast-paced FPS combat with the pressures of live streaming, balancing viewer engagement with survival.
Audience: Gamers, indie developers, and interactive product teams