Mony Dragon
AI-First Developer & Architect
Transitioning from traditional software development to AI-first workflows. Exploring architecture, building interactive experiences, and pushing the boundaries of modern web development.
About
Learn about my journey, expertise, and transition to AI-first development
Experience
Explore my work history across games, enterprise engineering, and leadership roles
Projects
Browse systems, plugins, and games built for Unity, RPG Maker, and the web
Blog
Read about architecture insights, AI-first workflows, and development updates
Featured Projects
Spotlighting active releases and flagship systems available on Itch.io, the Unity Asset Store, and beyond.
Pixel Engine for Unity
Retro-inspired systems toolkit
A versatile engine tailored for Unity, equipped with dialogue, data, and systems tooling ideal for retro-inspired games.
Click to open Itch.io Store
Random Loot System
RPG Maker MV/MZ plugin
A comprehensive loot table system for RPG Maker MV & MZ with flexible reward definitions and plugin commands.
Click to open Itch.io Store
Timeless: The Last Artifacts
Steampunk roguelite adventure
A story-driven roguelite about preserving sanity and stability in a collapsing timeline of procedural chambers.
Click to open Source Code