Projects

A showcase of software, tools, plugins, and interactive builds

This portfolio is structured for both client evaluation and product discovery. Each card highlights the value, audience, stack, and next step for exploring the work.

Unity AssetFeaturedReleased

Pixel Engine for Unity

Retro-inspired systems toolkit

A versatile engine tailored for Unity, equipped with dialogue, data, and systems tooling ideal for retro-inspired games.

Audience: Creators, hobbyists, and developers building with reusable tooling

UnityC#XNodeScriptable Objects
  • +Includes systems for dialogue, variables, achievements, and persistence
  • +Development utilities such as sprite-to-animation, state, level, and audio management
  • +Integrations for Newtonsoft JSON, tilemaps, Cinemachine, and the Unity Input System
Unity AssetReleased

TBS - 2D Turn-based Battle System

Unity battle system template

A flexible and extensible 2D turn-based battle system template designed for RPG projects.

Audience: Creators, hobbyists, and developers building with reusable tooling

UnityC#Scriptable Objects
  • +Designed for both newcomers and advanced users with full source code
  • +Active development roadmap with upcoming demos and docs