Projects

A showcase of software, tools, plugins, and interactive builds

This portfolio is structured for both client evaluation and product discovery. Each card highlights the value, audience, stack, and next step for exploring the work.

Visual showcase cardsAudience-first filteringBusiness, creator, and indie work
Total15
Featured10
With Visuals15

Showcase Notes

Stronger visuals, faster scanning

Cards now foreground imagery, metrics, and audience fit so visitors can evaluate work faster without opening every detail page first.

Categories3
Audience Modes3
Pixel Engine for Unity
Unity AssetFeatured

Retro-inspired systems toolkit

Pixel Engine for Unity

Unity • C# • XNode

Links1
ReleasedOct 2024

A versatile engine tailored for Unity, equipped with dialogue, data, and systems tooling ideal for retro-inspired games.

Audience

Creators, hobbyists, and developers building with reusable tooling

Role

Architecture, implementation, tooling, and product direction

UnityC#XNodeScriptable Objects
  • +Includes systems for dialogue, variables, achievements, and persistence
  • +Development utilities such as sprite-to-animation, state, level, and audio management
Unity Asset
TBS - 2D Turn-based Battle System
Unity Asset

Unity battle system template

TBS - 2D Turn-based Battle System

Unity • C# • Scriptable Objects

Links1
ReleasedMay 2023

A flexible and extensible 2D turn-based battle system template designed for RPG projects.

Audience

Creators, hobbyists, and developers building with reusable tooling

Role

Architecture, implementation, tooling, and product direction

UnityC#Scriptable Objects
  • +Designed for both newcomers and advanced users with full source code
  • +Active development roadmap with upcoming demos and docs
Unity Asset